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HLTV Rating 2.0 Explained

HLTV Rating 2.0 combines KAST, kills, deaths, impact and ADR into one number around 1.0. Here is what each part means and how to read it against Rating 3.0.

2 min readBy CSStatLab EditorialUpdated
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HLTV Rating 2.0 is the number that defined how a generation of Counter-Strike measured player performance. It rolls several stats into a single figure centred around 1.0, where higher is better. Understanding its parts tells you not just how good a performance was, but why. It is the predecessor to the newer HLTV Rating 3.0.

The Scale

Rating 2.0 is built so that 1.0 is roughly average for a professional player over time. Read it like this:

  • Below 1.0 - a below-average performance.
  • Around 1.0 - solid, average output.
  • 1.1 and above - a strong game.
  • 1.2+ - a standout, carry-level performance.

Because it is normalised, you can compare a player's rating across matches and against other players directly.

What Goes Into It

Rating 2.0 combines several components, each capturing a different part of impact:

  • KAST - the percentage of rounds where you got a Kill, Assist, Survived, or were Traded. This rewards contributing every round, not just fragging. See understanding KAST.
  • Kills per round (KPR) - your fragging output, covered in kills per round.
  • Deaths per round (DPR) - how often you die, since staying alive has value. See deaths per round.
  • Impact - a measure that weights high-value moments like opening kills and multi-kills, covered in impact rating.
  • ADR - average damage per round, from what is ADR.

By blending these, Rating 2.0 avoids rewarding empty stats. A player who farms kills on lost rounds but dies constantly will not rate as highly as one who contributes consistently and survives.

Rating 2.0 vs 3.0

Rating 3.0 is HLTV's newer model, built to capture context that 2.0 misses, such as the quality of opponents and the situation of each kill. For most everyday reading, 2.0 and 3.0 tell a similar story, but 3.0 is more sensitive to when and against whom your impact happened. See HLTV Rating 3.0 for the differences.

How to Use It

Use Rating 2.0 as a quick overall verdict, then look at the components to understand it. A 1.3 built on high impact and KAST is a genuinely great game; a 1.3 built on kills with a high death count may hide poor decisions. Always judge over a meaningful sample size, not one match.


Takeaway

HLTV Rating 2.0 condenses KAST, kills, deaths, impact and ADR into a single number where 1.0 is average and 1.1+ is strong. Its value is that it rewards consistent, high-impact contribution over empty fragging. Read the headline number for a verdict, then break it into its parts to understand how the performance was actually earned.

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